|
|
|
last online Dec 17, 2019 18:21:10 GMT
Administrator
|
|
|
Oct 24, 2018 21:21:55 GMT
Post by XIII on Oct 24, 2018 21:21:55 GMT
NOTIFICATION THREAD New players looking to have their characters approved for PRODIGIOUS™ must submit a link to their profiles in this thread. This also applies to any character information that requires updates or editing. A staff member will "Like" your post and move to carry out the changes as requested.
[googlefont="VT323"]
|
played by XIII
|
|
|
|
Ikou
"Most only fathom what limits their path, ignorant to the vast opportunities at hand."
|
|
last online Dec 17, 2019 21:59:36 GMT
The Maddened Royals
|
|
|
Dec 12, 2018 21:15:01 GMT
Post by Ikou on Dec 12, 2018 21:15:01 GMT
|
played by Ray
|
|
|
|
|
|
last online Dec 19, 2018 21:06:38 GMT
Anathema
|
|
|
Dec 12, 2018 21:16:16 GMT
Post by Vik on Dec 12, 2018 21:16:16 GMT
New attack and passive for Vik's Rookie form:PASSIVE SKILL Name: Gore-geous Type: Darkness Description: Viktor spits in the face of fear. When damaging himself with his own attacks, subsequent uses of that attack that also damage him have their damage scale increased by one stage. If this would put him in critical range and he suffers from a status, the status is removed. ACTIVE SKILL Name: Gripping Fate Type: Fire Description: An apparition of flame rises from Viktor's shadow, seeking to haunt the closest victim. Its target takes minor burn damage for two turns, increasing to small damage should Viktor suffer from a Simple or Complex status condition. I would also like to use an Ability Plug-In on Drag Bomber.
|
played by Kaizer
|
|
|
|
Ikou
"Most only fathom what limits their path, ignorant to the vast opportunities at hand."
|
|
last online Dec 17, 2019 21:59:36 GMT
The Maddened Royals
|
|
|
Dec 12, 2018 21:54:32 GMT
Post by Ikou on Dec 12, 2018 21:54:32 GMT
Apologies for the double notification, but here is the Analyzer Thread! : 3 link
|
played by Ray
|
|
|
|
|
|
last online May 29, 2022 7:51:24 GMT
The No-Namers
|
|
|
Post by Reia on Dec 13, 2018 0:45:31 GMT
|
played by Lock
|
|
|
|
T
Oh, I'm just peachy, thanks for asking
|
|
last online Dec 27, 2018 16:55:49 GMT
HYPNOS
|
|
|
Post by T on Dec 13, 2018 1:53:01 GMT
|
played by Drakka
|
|
|
|
Ikou
"Most only fathom what limits their path, ignorant to the vast opportunities at hand."
|
|
last online Dec 17, 2019 21:59:36 GMT
The Maddened Royals
|
|
|
Dec 13, 2018 13:45:16 GMT
Post by Ikou on Dec 13, 2018 13:45:16 GMT
Attempt Number 2! I hope it's clear and not too unbalanced. Tried to be inspired by other players! link
|
played by Ray
|
|
|
|
|
|
last online May 29, 2022 7:51:24 GMT
The No-Namers
|
|
|
Dec 13, 2018 14:30:24 GMT
Post by Reia on Dec 13, 2018 14:30:24 GMT
|
played by Lock
|
|
|
|
|
|
last online Dec 20, 2018 18:59:21 GMT
The Winged Heralds
|
|
|
Dec 13, 2018 16:08:33 GMT
Post by Kuro Sakurai on Dec 13, 2018 16:08:33 GMT
|
|
|
|
|
|
|
last online Dec 20, 2018 18:59:21 GMT
The Winged Heralds
|
|
|
Dec 13, 2018 19:05:49 GMT
Post by Kuro Sakurai on Dec 13, 2018 19:05:49 GMT
|
|
|
|
|
T
Oh, I'm just peachy, thanks for asking
|
|
last online Dec 27, 2018 16:55:49 GMT
HYPNOS
|
|
|
Dec 14, 2018 17:15:56 GMT
Post by T on Dec 14, 2018 17:15:56 GMT
|
played by Drakka
|
|
|
|
|
|
last online Dec 20, 2019 0:35:41 GMT
The Winged Heralds
|
|
|
Post by Aya Sasaki on Dec 15, 2018 7:01:29 GMT
Alright, so.
First off, I'd like to use an Ability Plugin DS on Noodle's Light Salvo.
Second, new abilities here.
Passive (Light) - I Came to Serve, Not Be Served - Noodle's attacks that share an element with his affinity have their damage scale increased by a grade after being struck by either of his weaknesses.
Skill 2 (Light) - Distant Psalm - Noodle opens the cap and unfurls his scroll, as glowing letters fly out towards the target. This deals a small amount of damage at close ranges, but increases to moderate at long range. Essentially, a snipe.
Finally, I'd like to use an Ability Plugin RC on Skill 2 up there.
|
played by el goblino
|
|
|
|
|
|
last online Dec 20, 2018 18:59:21 GMT
The Winged Heralds
|
|
|
Dec 15, 2018 16:37:53 GMT
Post by Kuro Sakurai on Dec 15, 2018 16:37:53 GMT
Alright boys and girls. Qualified for a Rank-Up package for Beginner rank. Expect some stuff s o o n
|
|
|
|
|
|
|
last online Dec 20, 2018 18:59:21 GMT
The Winged Heralds
|
|
|
Dec 15, 2018 17:48:59 GMT
Post by Kuro Sakurai on Dec 15, 2018 17:48:59 GMT
Applying DS plug-in to Su~per~Slee~per to increase damage to Moderate. [break] Applying RC plug-in to Su~per~Slee~per to increase the odds for Sleep to Average.[break] Adding the following move[break][break] Waking Dream - Sleepmon while inactive (not moving or attacking) will gain the Regen effect for as long as she remains inactive, healing for minor damage and regaining stamina each turn. This ability however is shut down if she is affected by a hostile status effect (beyond sleep) or damaged with an attack. [img style="max-width:15px;" src="https://i.imgur.com/EikQvcb.png"] [b] Waking Dream [/b] - Sleepmon while inactive (not moving or attacking) will gain the Regen effect for as long as she remains inactive, healing for minor damage and regaining stamina each turn. This ability however is shut down if she is affected by a hostile status effect (beyond sleep) or damaged with an attack. [break][break] [nospaces] [attr="class","prodigi_digimon_header"] SHEEPMON [attr="class","header_sub"] CHAMPION - MAMMAL - VACCINE - NATURE SPIRITS [attr="class","prodigi_stat"] [attr="class","stat_field"] [attr="class","stat_ans"] RESIST
[attr="class","stat_field"] [attr="class","stat_ans"] NEGATE
| [attr="class","stat_field"] [attr="class","stat_ans"] [attr="class","stat_ans"] WEAK
[attr="class","stat_field"] [attr="class","stat_ans"] AFFINITY
|
|
[attr="class","stat_box"] PASSIVE SKILLS [attr="class","stat_text"] Herd Mentality - Sheepmon gives nearby ally Light and Mental attacks (beyond herself) a Low chance of afflicting the Slow status effect in addition to their other effects. [break][break] SKILL 2 - Aenean hendrerit euismod ultrices. Nullam et porttitor sapien, nec dictum nunc. |
[attr="class","stat_box"] ACTIVE SKILLS [attr="class","stat_text"] Wool Grenade - Sheepmon fires off grenades from her Wool Ball Booster at a target that explode into large dreamy balls of wool that destroy and incapacitate data, inflicting moderate Mental-affinity damage and has a low chance of inflicting Sleep. [break][break] Silence of Lambs - Sheepmon fires off a missile that then explodes into burning shards of shrapnel, dealing moderate Fire-affinity damage to the target and those nearby them. [break][break] Shield Sweater - Sheepmon's wool expands into an insulating shield to protect herself. For three turns she gains the Protect status effect and a minor form of Reflect that reflects minor-grade Lightning-affinity non-physical attacks or moves. [break][break] |
[attr="class","digimon_digivolve"] DIGIVOLVES TO...PAJIRAMON [newclass=.prodigi_digimon_header]width:450px;padding:15px;background-color:#242424;font:32px VT323;color:#eee;text-align:left;text-shadow:1px 1px #718daa;[/newclass] [newclass=.header_sub]font:10px Karla;color:#eee;text-align:left;text-transform:uppercase;font-weight:bold;margin-top:-2px;[/newclass] [newclass=.prodigi_stat]width:450px;padding:15px;background-color:#1b1b1b;[/newclass] [newclass=.stat_field]width:120px;font:11px Karla;color:#718daa;font-weight:bold;text-align:center;margin-top:7px;[/newclass] [newclass=.stat_ans]font:10px Encode Sans;color:#eee;font-weight:bold;text-align:center;text-transform:lowercase;text-align:center;[/newclass] [newclass=.stat_smol]width:95%;height:30px;padding:5px;font:10px Karla;color:#718daa;text-transform:uppercase;background-color:#fbfbfb;margin-top:3px;[/newclass] [newclass=.stat_box] width:200px;height:200px;padding:10px;background-color:#242424;margin-top:3px;text-align:center;font:12px Karla;color:#718daa;font-weight:bold;letter-spacing:2px; [/newclass] [newclass=.stat_text b]font:10px encode sans;color:#718daa;font-weight:bold;[/newclass] [newclass=.digimon_digivolve]font:15px VT323;color:#eee;text-transform:uppercase;text-align:center;font-weight:bold;margin-top:10px;[/newclass] [newclass=.stat_text::-webkit-scrollbar]width: 3px;background-color: transparent; border: 2px solid #242424;[/newclass][newclass=.stat_text::-webkit-scrollbar-thumb:vertical]background-color: transparent; border-left: 2px solid transparent; border-right: 2px solid transparent;border-top: 2px solid transparent; border-bottom: 2px solid transparent; [/newclass] [Googlefont=Karla|Encode Sans|VT323]
Total, the following items have been used. [break][break] 1x Ability Driver [C] (Gained from Rank-Up Gift)[break] 4x Ability Plug-In [DS][break] 1x Ability Plug-In [RC][break] 1x Core Expansion-A
|
|
|
|
|
|
|
last online Dec 31, 2018 22:00:16 GMT
The No-Namers
|
|
|
Post by Yūjin Inazuma on Dec 16, 2018 3:55:03 GMT
Appending Abel's first Champion form to his profile, and using the four Ability Driver (A) items I have in addition to the default 2 he comes with. [nospaces] [attr="class","prodigi_digimon_header"] ANGEMON [attr="class","header_sub"] CHAMPION - ANGEL - VACCINE - VIRUS BUSTERS / WIND GUARDIANS [attr="class","prodigi_stat"] [attr="class","stat_field"] [attr="class","stat_ans"] RESIST
[attr="class","stat_field"] [attr="class","stat_ans"] NEGATE
| [attr="class","stat_field"] WEAK
[attr="class","stat_field"] [attr="class","stat_ans"] AFFINITY
|
|
[attr="class","stat_box"] PASSIVE SKILLS [attr="class","stat_text"] TEARS OF REMORSE - Whenever Angemon successfully inflicts damage to a target that attacks him first, he begins to weep blessed tears. As long as Angemon continues to weep, the Damage Scale of his own attacks and effects are lowered by one grade, and he will not stop until he sustains damage higher than heavy grade.[break][break] MASK OF CONVICTION - Remains inactive until TEARS OF REMORSE is rendered inactive after sustaining damage higher than heavy grade. When this ability activates, MASK OF CONVICTION automatically puts Angemon under Berserk status that lasts until the end of combat or until cured. MASK OF CONVICTION can only activate once per encounter. |
[attr="class","stat_box"] ACTIVE SKILLS [attr="class","stat_text"] HAND OF FATE - Angemon gathers pure consecrated energy into his fist, then lets loose a mighty straight against a single target. Inflicts heavy Light-affinity damage. If HAND OF FATE is discharged the following turn it is activated, its range is extended by 10 meters, and if the target's Attribute is "Virus", its Damage Scale becomes massive instead, but HAND OF FATE cannot be used for three turns.[break][break] OMNI TYPHOON - Using either his sacred combat staff or his six magnificent white wings, Angemon conjures a fearsome tornado to whip through a cluster of opponents. Inflicts moderate Wind-affinity damage across a 20-meter space, with average odds to knock back any targets within the affected area backwards up to 10 meters from their original positions.[break][break] HALO OF JUSTICE - Angemon reaches to the heavens with an outstretched hand, then creates a ring of light which he then throws at his targets with skillful effect. Inflicts minor Light-affinity damage that cannot be increased or changed, but is almost guaranteed to hit their mark with how fast each halo flies and the ease at which they can be thrown.[break][break] CELESTIAL STAFF - Angemon expertly manipulates the eponymous weapon that always sits at his disposal, using it for single combat or to fend off multiple targets. Inflicts moderate Neutral-affinity damage, up to four times or against four separate targets, and every second strike from this move has average odds to afflict Pain for three turns. |
[attr="class","digimon_digivolve"] DIGIVOLVES TO...MAGNAANGEMON PRIEST MODE [newclass=.prodigi_digimon_header]width:450px;padding:15px;background-color:#242424;font:32px VT323;color:#eee;text-align:left;text-shadow:1px 1px #718daa;[/newclass] [newclass=.header_sub]font:10px Karla;color:#eee;text-align:left;text-transform:uppercase;font-weight:bold;margin-top:-2px;[/newclass] [newclass=.prodigi_stat]width:450px;padding:15px;background-color:#1b1b1b;[/newclass] [newclass=.stat_field]width:120px;font:11px Karla;color:#718daa;font-weight:bold;text-align:center;margin-top:7px;[/newclass] [newclass=.stat_ans]font:10px Encode Sans;color:#eee;font-weight:bold;text-align:center;text-transform:lowercase;text-align:center;[/newclass] [newclass=.stat_smol]width:95%;height:30px;padding:5px;font:10px Karla;color:#718daa;text-transform:uppercase;background-color:#fbfbfb;margin-top:3px;[/newclass] [newclass=.stat_box] width:200px;height:200px;padding:10px;background-color:#242424;margin-top:3px;text-align:center;font:12px Karla;color:#718daa;font-weight:bold;letter-spacing:2px; [/newclass] [newclass=.stat_text b]font:10px encode sans;color:#718daa;font-weight:bold;[/newclass] [newclass=.digimon_digivolve]font:15px VT323;color:#eee;text-transform:uppercase;text-align:center;font-weight:bold;margin-top:10px;[/newclass] [newclass=.stat_text::-webkit-scrollbar]width: 3px;background-color: transparent; border: 2px solid #242424;[/newclass][newclass=.stat_text::-webkit-scrollbar-thumb:vertical]background-color: transparent; border-left: 2px solid transparent; border-right: 2px solid transparent;border-top: 2px solid transparent; border-bottom: 2px solid transparent; [/newclass] [Googlefont=Karla|Encode Sans|VT323]
Also using the Ability Driver [C] to add this move to Patamon's active skills:[break][break] UPDRAFT - Patamon can spread his wing-shaped ears wide in order to glide effortlessly when the wind currents are appropriately strong enough. Imparts Patamon with Haste and Float for three turns, but this skill cannot be used for another three turns after both effects expire. [img style="max-width:15px;" src="https://i.imgur.com/qR7ZAfh.png"] [b]UPDRAFT[/b]- Patamon can spread his wing-shaped ears wide in order to glide effortlessly when the wind currents are appropriately strong enough. Imparts Patamon with Haste and Float for three turns, but this skill cannot be used for another three turns after both effects expire.
|
played by Ensō
|
|
|